As soon as you have made that man-marking call, you will see your defender attempt to get close to the striker, though unfortunately in our demonstration the opposition striker scored within seconds of being marked, but it just showed that it’s not a guaranteed way of always keeping your opponents from scoring.
Fifa manager 11 vs 12 full#
If you know that the opposition striker is dangerous and needs close attention, you can find the defender on the screen and check out his man marking stats while the game is still in full flow, and then instruct the defender to man-mark that target. The game plays out as if you were watching a game of FIFA but, at any time, you can make changes to your formations and tactics, differing from rival footy management sims by allowing you to make all of these decisions right there on the pitch, without having to trawl through lots of menus and sub menus. This was best shown off in the game’s 3D match engine, an enhanced and tweaked version of the previous FIFA engine that not only looks good, but provides minimal loading times in the transition from menus to game and certainly looks impressive.
In football management sims, I’m used to staring at the same dull menus – a massive issue for me in this genre as you’re usually just staring at a screen full of boxes and menus – but Bright Future have picked up on that and created some beautiful and intuitive menu screens. The first thing that struck me is the quality of the presentation. During a visit to EA’s offices last month, Producer Adrian Curry ran me through some of the new features for the game and talked over what I could look forward to getting out of this one… This year, FIFA Manager is looking to blow the competition out of the water with some brand new features and refinements of old ones.
Fifa manager 11 vs 12 series#
Based in Cologne, the developers, Bright Future, have been working on the FIFA Manager series since 2007 and, since taking over the development reins, they have managed to produce a game that has gone down quite well with the critics. As someone who plays football (when I’m not injured) and who has tried my hand at coaching and managing a side, I am one of those people who really quite enjoy the genre, and find it a perfect way for me to see if I can manage the egos of a top class football team (though I draw the line at trying to keep them away from ladies who aren’t their wives).įIFA Manager 12 is the eleventh instalment of the FIFA Manager series and also happens to be the first time I have ever seen a FIFA Manager game running. It could be because they don’t like Football in general or it could just be that people find them too fiddly, and I can understand why people would feel that way. For most accurate results based on your management skill, it’s still best to go with text-based play, which is ironic for a title that boasts 3D match technology.Let’s get this out of the way right now, not everybody loves football management games. The most notable mode of play, 3D match mode, is still hit or miss, as the engine tries to take into account the management aspect of the game but also create a visually realistic match. During play the simulation results are mostly solid, though there is still little feedback why your team can’t put together more than a few victories in a row in the league while they dominate much higher level teams in the cup tournaments.
Not a big deal, but there doesn’t seem to be valid reasoning as to why remove tactical options from the game.
For reasons unknown, the formation selection has been trimmed this year, so if you want to create anything that doesn’t have the standard four defenders, you’ll need to do it manually. If anything, the series has always been known of their great UI and presentation. All of the team management areas are still easy to navigate and very visually appealing. On the field of play, FIFA Manager 12 is still a solid offering.